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The article describes the theories regarding the process whereby Super Mario Galaxy and Super Mario Galaxy 2 are compiled into a final filesystem and executable from their source C++ and assets. | The article describes the theories regarding the process whereby Super Mario Galaxy and Super Mario Galaxy 2 are compiled into a final filesystem and executable from their source C++ and assets. | ||
== Evidence == | |||
* During the development of [[Petari]], different object files were found to have been compiled with different versions of [[CodeWarrior]]. | |||
* [[demomario.xnim]] contains a date from January 2006, long before any of Super Mario Galaxy 1's final builds. This is evidence against the theory that all RARCs are packed from their source files simultaneously; instead suggesting that they are packed manually by the developers when their contents are modified. |
Revision as of 10:50, 5 March 2023
The article describes the theories regarding the process whereby Super Mario Galaxy and Super Mario Galaxy 2 are compiled into a final filesystem and executable from their source C++ and assets.
Evidence
- During the development of Petari, different object files were found to have been compiled with different versions of CodeWarrior.
- demomario.xnim contains a date from January 2006, long before any of Super Mario Galaxy 1's final builds. This is evidence against the theory that all RARCs are packed from their source files simultaneously; instead suggesting that they are packed manually by the developers when their contents are modified.