Development timeline: Difference between revisions
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== Super Mario Galaxy == | == Super Mario Galaxy == | ||
Development on Super Mario Galaxy started circa May 2005. It was revealed to the public about a year later, on May 9, 2006, at that year's Electronic Entertainment Expo (E3). | Development on Super Mario Galaxy started circa May 2005.<ref>"Koizumi: Although the previous game was made with a great deal of power over a period of two and a half years..." [[Koizumi Super Mario Galaxy 2 Interview]]</ref> It was revealed to the public about a year later, on May 9, 2006, at that year's Electronic Entertainment Expo (E3). | ||
Super Mario Galaxy development started on the GameCube, before Wii hardware was available to EAD. This continued until no earlier than February 2006, when the first Wii hardware, in the form of NDEVs, became available to EAD. By the time of the game's reveal at E3, the game was running on Wii hardware, either an NDEV or RVT-R reader. | Super Mario Galaxy development started on the GameCube, before Wii hardware was available to [[Nintendo EAD Tokyo|EAD]]. This continued until no earlier than February 2006, when the first Wii hardware, in the form of NDEVs, became available to EAD. By the time of the game's reveal at E3, the game was running on Wii hardware, either an NDEV or RVT-R reader. | ||
The various Super Mario Galaxy regional builds were released on: | |||
* Jp: November 1, 2007 | |||
* Us: November 12, 2007 | |||
* Eu: November 16, 2007 | |||
* Kr: September 4, 2008 | |||
Jp, Us, and Eu were probably all built at the same time. Kr was built later; it uses the latest version of the Wii SDK at the time of its release. | |||
=== Datestamps === | |||
All known datestamps in Super Mario Galaxy: | |||
* 2006-01-11 ([[demomario.xnim|/ObjectData/DemoMario.arc/demomario/demomario.xnim]]) | |||
* 2007-02-15 (/ObjectData/DemoSheet.arc/demosheet/demokoopajrshipbattleprogressinfo.txt) | |||
* 2007-07-27 (/ObjectData/Penguin.arc/penguin/reaction.dtp) | |||
* 2007-08-15 (/ObjectData/Rosetta.arc/rosetta/spin.dck) | |||
== Super Mario Galaxy 2 == | == Super Mario Galaxy 2 == | ||
Super Mario Galaxy 2 development is said to have begun shortly after Super Mario Galaxy 1 was released. It was revealed to the public on June 2, 2009, at that year's Electronic Entertainment Expo (E3). Later that day, Shigeru Miyamoto said in an interview that "Galaxy 2 is very, very far along, but since Nintendo has New Super Mario Bros. Wii, it's going to hold off and keep Galaxy 2 for next year."<ref>https://www.ign.com/articles/2009/06/03/e3-2009-shigeru-miyamoto-roundtable-liveblog</ref> | |||
The various Super Mario Galaxy 2 regional builds were released on: | |||
* Us: May 23, 2010 | |||
* Jp: May 27, 2010 | |||
* Eu: June 11, 2010 | |||
* As: December 4, 2010 | |||
* Kr: January 20, 2011 | |||
Like Super Mario Galaxy 1, Jp, Us, and Eu were probably all built at the same time. Kr and As were built later; they use the latest version of the Wii SDK at the time of their release. | |||
=== Datestamps === | |||
All known datestamps in Super Mario Galaxy 2: | |||
* 2007-07-27 (/ObjectData/Penguin.arc/Penguin/Reaction.dtp) (identical to the file in Super Mario Galaxy 1) | |||
* 2009-11-05 (/ObjectData/Sandy.arc/Sandy/Close.dva) | |||
* 2010-03-17 (/ObjectData/BossJugem.arc/BossJugem/DemoBossJugemDown.dtp | |||
* /ObjectData/WiiMessageImage.arc/WiiMessageImage/AllCompleteImage.bin: | |||
:Creation date: 2010-04-01 21:56:06+09:00 | |||
:Modification date: 2010-04-02 12:23:08+09:00 | |||
* /ObjectData/WiiMessageImage.arc/WiiMessageImage/NormalEndingImage.bin: | |||
:Creation date: 2010-03-26 15:51+09:00 | |||
:Modification date: 2010-04-02 03:01:07+09:00 |
Latest revision as of 07:24, 30 April 2023
Super Mario Galaxy
Development on Super Mario Galaxy started circa May 2005.[1] It was revealed to the public about a year later, on May 9, 2006, at that year's Electronic Entertainment Expo (E3).
Super Mario Galaxy development started on the GameCube, before Wii hardware was available to EAD. This continued until no earlier than February 2006, when the first Wii hardware, in the form of NDEVs, became available to EAD. By the time of the game's reveal at E3, the game was running on Wii hardware, either an NDEV or RVT-R reader.
The various Super Mario Galaxy regional builds were released on:
- Jp: November 1, 2007
- Us: November 12, 2007
- Eu: November 16, 2007
- Kr: September 4, 2008
Jp, Us, and Eu were probably all built at the same time. Kr was built later; it uses the latest version of the Wii SDK at the time of its release.
Datestamps
All known datestamps in Super Mario Galaxy:
- 2006-01-11 (/ObjectData/DemoMario.arc/demomario/demomario.xnim)
- 2007-02-15 (/ObjectData/DemoSheet.arc/demosheet/demokoopajrshipbattleprogressinfo.txt)
- 2007-07-27 (/ObjectData/Penguin.arc/penguin/reaction.dtp)
- 2007-08-15 (/ObjectData/Rosetta.arc/rosetta/spin.dck)
Super Mario Galaxy 2
Super Mario Galaxy 2 development is said to have begun shortly after Super Mario Galaxy 1 was released. It was revealed to the public on June 2, 2009, at that year's Electronic Entertainment Expo (E3). Later that day, Shigeru Miyamoto said in an interview that "Galaxy 2 is very, very far along, but since Nintendo has New Super Mario Bros. Wii, it's going to hold off and keep Galaxy 2 for next year."[2]
The various Super Mario Galaxy 2 regional builds were released on:
- Us: May 23, 2010
- Jp: May 27, 2010
- Eu: June 11, 2010
- As: December 4, 2010
- Kr: January 20, 2011
Like Super Mario Galaxy 1, Jp, Us, and Eu were probably all built at the same time. Kr and As were built later; they use the latest version of the Wii SDK at the time of their release.
Datestamps
All known datestamps in Super Mario Galaxy 2:
- 2007-07-27 (/ObjectData/Penguin.arc/Penguin/Reaction.dtp) (identical to the file in Super Mario Galaxy 1)
- 2009-11-05 (/ObjectData/Sandy.arc/Sandy/Close.dva)
- 2010-03-17 (/ObjectData/BossJugem.arc/BossJugem/DemoBossJugemDown.dtp
- /ObjectData/WiiMessageImage.arc/WiiMessageImage/AllCompleteImage.bin:
- Creation date: 2010-04-01 21:56:06+09:00
- Modification date: 2010-04-02 12:23:08+09:00
- /ObjectData/WiiMessageImage.arc/WiiMessageImage/NormalEndingImage.bin:
- Creation date: 2010-03-26 15:51+09:00
- Modification date: 2010-04-02 03:01:07+09:00
- ↑ "Koizumi: Although the previous game was made with a great deal of power over a period of two and a half years..." Koizumi Super Mario Galaxy 2 Interview
- ↑ https://www.ign.com/articles/2009/06/03/e3-2009-shigeru-miyamoto-roundtable-liveblog