Super Mario 128: Difference between revisions

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Super Mario 128 was a GCN Tech Demo shown at the Nintendo Space World trade show in 2000. It's simply 128 Marios trying to push each other off to their deaths. Despite the demo never being released to the public, the technology/code of the demo would find itself in the Pikmin games, Super Mario Galaxy and other J3D games.
Super Mario 128 was a GameCube tech demo shown at the Nintendo Space World trade show in 2000. It's simply 128 Marios trying to push each other off to their deaths. Despite never being released to the public, the technology/code of the demo would later appear in the Pikmin games, Super Mario Galaxy and other [[JSYSTEM]] games.
The director of Super Mario 128, [[Yoshiaki Koizumi]], is also the director of Super Mario Galaxy.
 
The director of Super Mario 128, [[Yoshiaki Koizumi]], would go on to serve as the director of Super Mario Galaxy.

Revision as of 10:52, 19 August 2022

Super Mario 128 was a GameCube tech demo shown at the Nintendo Space World trade show in 2000. It's simply 128 Marios trying to push each other off to their deaths. Despite never being released to the public, the technology/code of the demo would later appear in the Pikmin games, Super Mario Galaxy and other JSYSTEM games.

The director of Super Mario 128, Yoshiaki Koizumi, would go on to serve as the director of Super Mario Galaxy.