JSystem: Difference between revisions

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* The Legend of Zelda: Skyward Sword
* The Legend of Zelda: Skyward Sword


== JSystem libraries ==
== Known JSystem libraries ==


* J2DGraph
* J2DGraph
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* J3DGraphBase
* J3DGraphBase
* J3DGraphLoader
* J3DGraphLoader
* J3DU
* JAudio
* JAudio
* JAudio2
* JAudio2
* JFramework
* JGadget
* JGadget
* JKernel
* JKernel
* JMap
* JMap
* JMath
* JMath
* JMessage
* JParticle
* JParticle
* JStage
* JStudio
* JStudio
* JSupport
* JSupport
* JUtility
* JUtility

Revision as of 05:43, 10 March 2023

JSYSTEM, JSystem, or JSys, is a library used in some first-party 3D Nintendo games on the GameCube and Wii, including Super Mario Galaxy and Super Mario Galaxy 2.

Different games use different versions of the JSystem library.

Games that use JSystem (in order of release)

  • Luigi's Mansion
  • Pikmin
  • Super Mario Sunshine
  • The Legend of Zelda: The Wind Waker
  • Mario Kart: Double Dash
  • Pac-Man Vs.
  • The Legend of Zelda: Four Swords Adventures
  • Pikmin 2
  • Donkey Kong Jungle Beat
  • The Legend of Zelda: Twilight Princess
  • Super Mario Galaxy
  • Link's Crossbow Training
  • Mario Kart Wii
  • Super Mario Galaxy 2
  • The Legend of Zelda: Skyward Sword

Known JSystem libraries

  • J2DGraph
  • J3DGraphAnimator
  • J3DGraphBase
  • J3DGraphLoader
  • J3DU
  • JAudio
  • JAudio2
  • JFramework
  • JGadget
  • JKernel
  • JMap
  • JMath
  • JMessage
  • JParticle
  • JStage
  • JStudio
  • JSupport
  • JUtility