Resarc: Difference between revisions

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'''Resarc''' is Nintendo's internal [[RARC]] archiver.
'''Resarc''' is Nintendo's internal [[RARC]] archiver.


The existence of an internal tool for managing RARCs is a basic assumption, but the name is known from /ObjectData/DemoMario.arc/demomario/demomario.xnim:
The existence of an internal tool for managing RARC archives is a basic assumption, but the name is known from /ObjectData/DemoMario.arc/demomario/demomario.xnim:


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The Japanese comment translates to "Correspondence information with index and resource file's path name". ''hayakat'' is Takeshi Hayakawa, the game's lead programmer.
The Japanese comment translates to "Correspondence information with index and resource file's path name". ''hayakat'' is [[Takeshi Hayakawa]], the game's lead programmer.
 
[[Category:Internal tools]]

Latest revision as of 07:35, 30 April 2023

Resarc is Nintendo's internal RARC archiver.

The existence of an internal tool for managing RARC archives is a basic assumption, but the name is known from /ObjectData/DemoMario.arc/demomario/demomario.xnim:

<?xml version="1.0" encoding="Shift_JIS" ?> 
<nim>
	<head>
		<create user="hayakat" host="" date="2006-01-11T18:52:56" source="Resource\dvdroot\ObjectData\DemoMario.arc" />
		<title>DemoMario.xnim</title>
		<comment>インデックスとリソースファイルのパス名との対応情報</comment>
		<generator name="Resarc" version="1.5.3" />
	</head>
	<body>
		<group name="demomario">
			<name id="0">demomario/demomario.bmd</name>
			<name id="1">demomario/wait.bck</name>
			<name id="2">demomario/walk.bck</name>
		</group>
	</body>
</nim>

The Japanese comment translates to "Correspondence information with index and resource file's path name". hayakat is Takeshi Hayakawa, the game's lead programmer.