SMG1
SMG1 Filesystem
|
Name |
Number of Subdirs |
Number of Files
|
AllTargetAddressMap |
0 |
0
|
AllTargetModuleData |
0 |
0
|
AudioRes |
5 |
1
|
Debug |
0 |
0
|
HomeButton2 |
0 |
3
|
LayoutData |
0 |
92
|
MapPartsData |
0 |
0
|
ModuleData |
0 |
2
|
MovieData |
0 |
9
|
ObjectData |
0 |
1,844
|
ParticleData |
0 |
1
|
StageData |
48 |
279
|
SystemData |
0 |
0
|
opening.bnr
|
Regional folders
SMG1 Language Folders
|
Region |
Name |
Present in game files
|
China |
CnSimpChinese |
Yes (Nvida Release)
|
Europe |
EuDutch |
Yes
|
Europe |
EuEnglish |
Yes
|
Europe |
EuFrench |
Yes
|
Europe |
EuGerman |
Yes
|
Europe |
EuItalian |
Yes
|
Europe |
EuSpanish |
Yes
|
Japan |
JpJapanese |
Yes
|
South Korea |
KrKorean |
Yes
|
USA |
UsEnglish |
Yes
|
USA |
UsFrench |
Yes
|
USA |
UsSpanish |
Yes
|
SMG2
SMG2 Filesystem
|
Name |
Number of Subdirs |
Number of Files
|
AllTargetAddressMap |
0 |
0
|
AllTargetModuleData |
0 |
0
|
AudioRes |
5 |
714
|
Debug |
0 |
0
|
HomeButton2 |
0 |
3
|
LayoutData |
0 |
89
|
LightData |
0 |
1
|
LocalizeData |
VARIES |
VARIES
|
MapPartsData |
0 |
0
|
ModuleData |
0 |
2
|
ObjectData |
0 |
1,576
|
ParticleData |
0 |
1
|
StageData |
529 |
949
|
SystemData |
0 |
1
|
opening.bnr
|
Regional Folders
Unlike SMG1, SMG2's region specific folders are placed in LocalizeData with 2 subdirs just like SMG1.
SMG2 Language Folders
|
Region |
Name |
Present in game files
|
Taiwan |
AsTradChinese |
Yes
|
Chinese |
CnSimpChinese |
No
|
Chinese |
CnTradChinese |
No
|
Europe |
EuDutch |
Yes
|
Europe |
EuEnglish |
Yes
|
Europe |
EuFrench |
Yes
|
Europe |
EuGerman |
Yes
|
Europe |
EuItalian |
Yes
|
Europe |
EuSpanish |
Yes
|
Japan |
JpJapanese |
Yes
|
South Korea |
KrKorean |
Yes
|
USA |
UsEnglish |
Yes
|
USA |
UsFrench |
Yes
|
USA |
UsSpanish |
Yes
|