File system

From Super Mario Galaxy wiki
Revision as of 04:11, 19 August 2022 by Lord-Giganticus (talk | contribs) (Reverted edits by GalaxyMaster (talk) to last revision by Lord-Giganticus)
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SMG1

SMG1 Filesystem
Name Number of Subdirs Number of Files
AllTargetAddressMap 0 0
AllTargetModuleData 0 0
AudioRes 5 1
Debug 0 0
HomeButton2 0 3
LayoutData 0 92
MapPartsData 0 0
ModuleData 0 2
MovieData 0 9
ObjectData 0 1,844
ParticleData 0 1
StageData 48 279
SystemData 0 0
opening.bnr

Regional folders

SMG1 Language Folders
Region Name Present in game files
China CnSimpChinese Yes (Nvida Release)
Europe EuDutch Yes
Europe EuEnglish Yes
Europe EuFrench Yes
Europe EuGerman Yes
Europe EuItalian Yes
Europe EuSpanish Yes
Japan JpJapanese Yes
South Korea KrKorean Yes
USA UsEnglish Yes
USA UsFrench Yes
USA UsSpanish Yes

SMG2

SMG2 Filesystem
Name Number of Subdirs Number of Files
AllTargetAddressMap 0 0
AllTargetModuleData 0 0
AudioRes 5 714
Debug 0 0
HomeButton2 0 3
LayoutData 0 89
LightData 0 1
LocalizeData VARIES VARIES
MapPartsData 0 0
ModuleData 0 2
ObjectData 0 1,576
ParticleData 0 1
StageData 529 949
SystemData 0 1
opening.bnr

Regional Folders

Unlike SMG1, SMG2's region specific folders are placed in LocalizeData with 2 subdirs just like SMG1.

SMG2 Language Folders
Region Name Present in game files
Taiwan AsTradChinese Yes
Chinese CnSimpChinese No
Chinese CnTradChinese No
Europe EuDutch Yes
Europe EuEnglish Yes
Europe EuFrench Yes
Europe EuGerman Yes
Europe EuItalian Yes
Europe EuSpanish Yes
Japan JpJapanese Yes
South Korea KrKorean Yes
USA UsEnglish Yes
USA UsFrench Yes
USA UsSpanish Yes