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  • [[Category:Internal tools]]
    983 bytes (116 words) - 07:35, 30 April 2023
  • [[Category:Internal tools]]
    844 bytes (124 words) - 07:38, 30 April 2023
  • ...ng the Mario Galaxy games' stage file data, with other functionalities and tools like BCSV editing. This allowed for simple edits to a stage and for the man
    1 KB (179 words) - 19:44, 9 March 2023
  • so tools may do some plausibility checks to identify them. = Tools =
    5 KB (725 words) - 19:29, 14 August 2022
  • = Tools = The following tools can handle THP files:
    4 KB (571 words) - 01:30, 29 April 2023
  • == Required Tools ==
    6 KB (1,060 words) - 17:21, 10 May 2024
  • ...n. This has demonstrated to be an inconvenience to modders as few of their tools support little endian files. However, the little endian files can be compar
    3 KB (515 words) - 09:53, 4 March 2023
  • ...Mario Galaxy games, where Whitehole added many more features and built-in tools, and most notably, a 3D rendering of the stages (which Anarchy lacked).
    5 KB (718 words) - 03:59, 9 May 2024
  • ...e build in to Nintendo for lotcheck, a process where Nintendo, given their tools and software, would further test the game build for issues like code vulner
    6 KB (1,037 words) - 16:19, 16 August 2022
  • ...ario Galaxy itself, Nintendo also supplied Nvidia with several development tools, at least including [[Resarc]] and the [[BRLYT]] and [[TPL]] creators.
    7 KB (1,060 words) - 22:24, 17 May 2023
  • [[Category:Tools]]{{SDK Reference}}
    15 KB (2,448 words) - 17:03, 10 May 2024